Die Macht der Abstraktion : Einführung in die Programmierung by Herbert Klaeren

By Herbert Klaeren

"Die Macht der Abstraktion" ist eine Einführung in die Entwicklung von Programmen und die dazugehörigen formalen Grundlagen. Im Zentrum stehen Konstruktionsanleitungen, die die systematische Konstruktion von Programmen fördern, sowie Techniken zur Abstraktion, welche die Umsetzung der Konstruktionsanleitungen ermöglichen. In der Betonung systematischer Konstruktion unterscheidet sich dieses Buch drastisch von den meisten anderen Einführungen in die Programmierung.
Die vermittelten Grundlagen und Techniken sind unabhängig von einer bestimmten Programmiersprache. Zur representation und zum education der Programmierung dient Scheme, eine kleine und leicht erlernbare Programmiersprache, die es erlaubt, die Konzepte der Programmierung zu präsentieren, ohne Zeit mit der Konstruktvielfalt anderer Programmiersprachen zu verlieren. Entsprechend vermittelt dieses Buch fortgeschrittene Techniken. Scheme-Könner sind in der Lage, andere Programmiersprachen in kürzester Zeit zu erlernen.

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Multimedia introduction to programming using Java by David Gries

By David Gries

Even supposing very important to trendy software program improvement, Java and object-oriented programming can pose major demanding situations to rookies. this article, special in either scope and procedure and followed via an interactive CD-ROM , addresses that studying curve by means of offering a cautious, classroom-tested presentation of Java - from the basics of variables, forms, and expressions to procedural recommendations like loops and complex object-oriented ideas.Multimedia creation to Programming utilizing Java anchors its pedagogy within the CD-ROM ProgramLive, an entire multimedia module in itself. Containing over 250 recorded lectures with synchronized animation, ProgramLive permits clients to work out, first-hand and in actual time, techniques like stepwise refinement of algorithms, improvement of loops, execution of process calls and linked alterations to the decision stack, and lots more and plenty extra. The disk additionally comprises all courses from the e-book, 35 guided guideline units for closed lab classes, and a 70-page hyperlinked thesaurus.

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The Design and Construction of Compilers (Wiley Series in by Robin Hunter

By Robin Hunter

A entire therapy of the implementation of high-level programming languages, really sleek languages resembling ALGOL 60, ALGOL sixty eight, Pascal, and Ada. Emphasizes the layout of compilers in addition to the sensible facets of compiler writing together with lexical research, syntax research, use of image tables, garage allocation, and code new release. Identifies the positive aspects of specific languages and describes algorithms in an exact language (ALGOL 68). contains functional routines with recommendations.

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A Practical Programming Model for the Multi-Core Era: 3rd by Barbara Chapman, Weimin Zheng, Guang R. Gao, Mitsuhisa Sato,

By Barbara Chapman, Weimin Zheng, Guang R. Gao, Mitsuhisa Sato, Eduard Ayguadé, Dongsheng Wang

This booklet constitutes the completely refereed post-workshop court cases of the 3rd overseas Workshop on OpenMP, IWOMP 2007, held in Beijing, China, in June 2007.

The 14 revised complete papers and eight revised brief papers awarded have been rigorously reviewed and chosen from 28 submissions. The papers tackle all issues regarding OpenMP, similar to OpenMP functionality research and modeling, OpenMP functionality and correctness instruments and proposed OpenMP extensions, in addition to purposes in numerous domain names, e.g., clinical computation, games, special effects, multimedia, details retrieval, optimization, textual content processing, facts mining, finance, sign and picture processing, and numerical solvers.

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A Programmer's Guide to Fortran 90 by Walter S. Brainerd

By Walter S. Brainerd

A primary functional advisor to Fortran ninety by way of contributors of the X3J3 Committee. it is a instructional on Fortran ninety for programmers and engineers and scientists who paintings with Fortran seventy seven and want to benefit the seriously revised criteria supplied for in Fortran ninety. lined during this advisor to programming languages are uncomplicated rules, basic programming workouts, quite a few examples and difficulties. Written through 4 senior participants of the ANSI Fortran criteria Committee X3J3, this publication serves as a brief resource of knowledge for training pros.

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Verified Software: Theories, Tools, Experiments: Third by Gary T. Leavens, Peter O'Hearn, Sriram K Rajamani

By Gary T. Leavens, Peter O'Hearn, Sriram K Rajamani

This quantity includes the court cases of the 3rd operating convention on tested software program: Theories, instruments, and Experiments, VSTTE 2010, held in Edinburgh, united kingdom, in August 2010. The eleven papers offered including three invited talks have been rigorously revised and chosen for inclusion within the publication. This 3rd convention is a part of the tested software program Initiative (VSI), that is a fifteen 12 months overseas undertaking that specializes in the clinical and technical demanding situations of manufacturing proven software program. The aim of VSTTE 2010 was once to boost the cutting-edge within the technological know-how and know-how of software program verification throughout the interplay of idea improvement, software evolution, and experimental validation. The permitted papers signify paintings on verification recommendations, specification languages, formal calculi, verification instruments, recommendations to problem difficulties, software program layout equipment, reusable parts, refinement methodologies, and standards modeling.

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Reasoning About Program Transformations: Imperative by Jean-Francois Collard

By Jean-Francois Collard

Overview the incentive of this article lies in what we think is the inadequacy of present frameworks to cause in regards to the ?ow of information in significant courses. This inadequacy basically exhibits up while facing the person negative effects of loop iterations. - deed, we are facing a paradoxical scenario the place, at the one hand, a regular software spends so much of its execution time iterating or recursing on a couple of traces of codes, and, nevertheless, present optimization frameworks are clumsy while attempting to catch the consequences of every incarnation of those few lines—frameworks we inherited from designs made many years in the past. the explanations are manyfold, yet certainly one of them stands proud: an identical ideas were used, at the one hand, to symbolize and control courses internally in compilers and, however, to permit us people to cause approximately optimizations. regrettably, those makes use of have varied goals and constraints. An instance of any such state of affairs is given via control-?ow graphs of uncomplicated blocks, which were - tremely valuable in perform as an inner illustration of courses, yet which aren't continuously enough or handy to officially take into consideration courses and specify their alterations. every so often, de?nitions in accordance with control-?ow graphs might be overly restrictive. Dominance, studied in bankruptcy four, is an effective example.

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Principles and Practice of Constraint Programming - CP 2007: by Christian Bessiere

By Christian Bessiere

This publication constitutes the refereed complaints of the thirteenth foreign convention on rules and perform of Constraint Programming, CP 2007, held in windfall, RI, united states, in September 2007.

The fifty one revised complete papers and 14 revised brief papers provided including eight program papers and the abstracts of two invited lectures have been rigorously reviewed and chosen from one hundred sixty five submissions. All present problems with computing with constraints are addressed, starting from methodological and foundational features - utilizing algorithms, environments, languages, versions and platforms - to fixing real-world difficulties in quite a few program fields.

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Learn to Tango with D by Kris Bell, Lars Ivar Igesund, Sean Kelly, Erik Parker

By Kris Bell, Lars Ivar Igesund, Sean Kelly, Erik Parker

In fresh years, a lot paintings has been positioned into growing programming languages that include a mix of a number of the such a lot favorite features in their predecessors. One such language is D, which gives builders with the rate of languages corresponding to C and C++ mixed with the ability and adaptability of languages reminiscent of Ruby and Python.

Learn to Tango with D introduces you to the strong D language, with distinct awareness given to the Tango software program library. A concise but thorough assessment of the language’s syntax and lines is gifted, via an advent to Tango, the preferred general–purpose library you’ll locate valuable while development your D applications.

Authored by means of trendy D builders Kris Bell, Lars Ivar Igesund, Sean Kelly, and Michael Parker, this publication provides not just the data required to start development your individual D functions, but additionally the perception those authors have got as a result of their large adventure operating with and taking part within the improvement of the D language.

What you’ll learn

  • Gain an effective knowing of the D programming language and the better half Tango library.
  • How to leverage the open resource Tango library to construct powerful cross–platform functions.
  • Why the combo of D and Tango might be the best choice to your subsequent program.

Who this e-book is for

Programmers wishing to profit extra concerning the D language and the Tango library.

Table of Contents

  1. First Steps
  2. D basics
  3. D's Object-Oriented good points
  4. Procedural Lifetime
  5. Templates
  6. Text Processing
  7. Input and Output
  8. The different programs

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Numerical computations with GPUs by Volodymyr Kindratenko

By Volodymyr Kindratenko

Accelerating Numerical Dense Linear Algebra Calculations with GPUs.- A consultant to enforce Tridiagonal Solvers on GPUs.- Batch Matrix Exponentiation.- effective Batch LU and QR Decomposition on GPU.- a versatile CUDA LU-Based Solver for Small, Batched Linear Systems.- Sparse Matrix-Vector Product.- fixing traditional Differential Equations on GPUs.- GPU-based integration of huge numbers of self reliant ODE systems.- Finite and spectral aspect tools on unstructured grids for stream and wave propagation problems.- A GPU implementation for fixing the Convection Diffusion equation utilizing the neighborhood changed SOR method.- Pseudorandom numbers iteration for Monte Carlo simulations on GPUs: Open CL approach.- Monte Carlo automated Integration with Dynamic Parallelism in CUDA.- GPU-Accelerated computation exercises for quantum trajectories method.- Monte Carlo Simulation of Dynamic platforms on GPUs.- speedy Fourier rework (FFT) on GPUs.- A hugely effective FFT utilizing Shared-Memory Multiplexing.- expanding parallelism and lowering thread contentions in mapping localized N-body simulations to GPUs.

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